Finally Uggy was being reviewed. Please have a look on the awesome review!
http://ifanzine.com/uggy-review
In addition, the webiste also made an interview with us. You should know more about us after reading the interviews :)
http://ifanzine.com/ifanzine-interviews-paper-plane-studio-part-one
http://ifanzine.com/ifanzine-interviews-paper-plane-studios-part-2
2010年6月5日
2010年5月20日
Twitter account registered
We have open a twitter account. Follow us to receive the latest news.
http://twitter.com/ppchannel
http://twitter.com/ppchannel
2010年4月28日
2010年4月15日
Update Element Revealing 4
The update is going to be complete and thus we have no time to update the blog for two weeks...
There are 3 more items added in the upcoming version. Here are the details:
Clock:
The Clock slow down world speed, and your Uggy's speed is not affected. This is also useful in link play mode, while opponent is slowed down by the clock, your Uggy still move as normal!
Life:
This item refill the life bar of Uggy. It can maximum to fill the life bar to the nearest life. This helps a lot in the later stage when the scroll speed is faster and the platforms are more harmful to Uggy
Virus:
Be careful! Not all of the items are good to Uggy! Virus gives negative buff, which will be either one of "Inverted control", "slow" or "hurt". The Item is more useful in link play mode because it can be transfer to your opponent in contact. The link play mode is becoming more challenging...
There are 3 more items added in the upcoming version. Here are the details:
Clock:
The Clock slow down world speed, and your Uggy's speed is not affected. This is also useful in link play mode, while opponent is slowed down by the clock, your Uggy still move as normal!
Life:
This item refill the life bar of Uggy. It can maximum to fill the life bar to the nearest life. This helps a lot in the later stage when the scroll speed is faster and the platforms are more harmful to Uggy
Virus:
Be careful! Not all of the items are good to Uggy! Virus gives negative buff, which will be either one of "Inverted control", "slow" or "hurt". The Item is more useful in link play mode because it can be transfer to your opponent in contact. The link play mode is becoming more challenging...
2010年3月30日
Update Element Revealing 3
The third element that will be included in the next update is the Link Play Mode
There are actually not much casual game on the App Store provide link play experience. Uggy will be a casual game with blue tooth link play mode. It will support 2 players play the game together by blue tooth.
Link Play Mode is further divided into 2 gameplay mode: Hostile Mode and Friendly Mode
Friendly Mode:
2 of you will be co-operate to travel as deep as possible. 2 Uggy will share the same health bar, which means that hurt in either one of the player will reduce the total health of them. This increase the difficulty of the game and players result are relying on each others' skill.
Hostile Mode:
Your main task in hostile mode is to make your opponent die before you do. You can block his way, push him off the edge, use shield to damage him. And you should be careful not to fall off the edge. The one stand at last win the game.
In addition, there will be unique ranking board on the OpenFeint for Friendly and Hostile Mode individually. You can view and compare your link play result with other players in the world!
There are actually not much casual game on the App Store provide link play experience. Uggy will be a casual game with blue tooth link play mode. It will support 2 players play the game together by blue tooth.
Link Play Mode is further divided into 2 gameplay mode: Hostile Mode and Friendly Mode
Friendly Mode:
2 of you will be co-operate to travel as deep as possible. 2 Uggy will share the same health bar, which means that hurt in either one of the player will reduce the total health of them. This increase the difficulty of the game and players result are relying on each others' skill.
Hostile Mode:
Your main task in hostile mode is to make your opponent die before you do. You can block his way, push him off the edge, use shield to damage him. And you should be careful not to fall off the edge. The one stand at last win the game.
In addition, there will be unique ranking board on the OpenFeint for Friendly and Hostile Mode individually. You can view and compare your link play result with other players in the world!
2010年3月21日
Update Element Revealing 2
The second element to be updated will be the control style.
From the feedbacks from users of the current version, some users asked for alternative choices of control style. We decided to add more control styles into the game. There will be 3 control styles in the coming update.
Tilt Control
The default control style in current version of the game. It will still be availabled in the next version. Just tilt the device to control Uggy's movement, the moving speed is proportional to the tilted angle.
Pad Control
One of the new control styles in the coming update. Arrows indicating direction will be shown at the buttom of the screen. Pressing the arrows to control Uggy's movement. Moving Speed is constant which can be set in option's sensitivity.
Different control styles provide a different experience in playing the game. Hope the new version of the game can provide a control style that users fond of. :)
From the feedbacks from users of the current version, some users asked for alternative choices of control style. We decided to add more control styles into the game. There will be 3 control styles in the coming update.
Tilt Control
The default control style in current version of the game. It will still be availabled in the next version. Just tilt the device to control Uggy's movement, the moving speed is proportional to the tilted angle.
Pad Control
One of the new control styles in the coming update. Arrows indicating direction will be shown at the buttom of the screen. Pressing the arrows to control Uggy's movement. Moving Speed is constant which can be set in option's sensitivity.
Point Control
Another new control style in the coming update. There will be a bar at the button of the screen. Touch the bar to indicate the horizontal target position, Uggy will then walk to that position. The moving speed is judged by the distance between the point and Uggy's current position. That's mean point at a far distination make Uggy walk faster.Different control styles provide a different experience in playing the game. Hope the new version of the game can provide a control style that users fond of. :)
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